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ITS
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N&T layer. More...
#include <iostream>#include <QObject>#include <QUdpSocket>#include <stdlib.h>#include <api.h>#include <apiNetwork.h>#include <DestinationArea.h>#include <BeaconPacket.h>#include <SHBPacket.h>#include <GBCPacket.h>#include <LSRequestPacket.h>#include <LSReplyPacket.h>#include <Manager.h>#include <LocationTableEntry.h>#include <GNDataRequest.h>#include <BasicHeader.h>#include <CommonHeader.h>#include <ParameterNetwork.h>#include <ParameterHybrid.h>#include <caReceptionManagement.h>#include <HistoryPacketBuffer.h>#include <BroadcastForwardingPacketBuffer.h>#include <UnicastForwardingPacketBuffer.h>#include <CBFPacketBuffer.h>#include <LocationServicePacketBuffer.h>#include <RepetitionPacketBuffer.h>#include <UpperTesterPrimitives.h>#include <ReceivePackets.h>#include <ForwardingAlgorithmResponse.h>#include <QSslSocket>#include <SecurityManager.h>Go to the source code of this file.
Classes | |
| class | GeoNet |
| union | GeoNet::destinationAddress_u |
| The destinationAddress_u union is used by the ForwardingalgorithmResponse, and so is an union, but since we send only if the response is a MAC address, we have only the MAC address. More... | |